First of all, this is my first time making a text-based RPG, so this one is a bit an experimental.
Maybe the classes or the skills are not balanced.
But to start it I have made 3 classes.
So there will be 2 teams that will do a war.
Bored reading much text? All you need to do is choose the action available each week! The text only explains the detailed rulesSimple rules:
1. You can go into the arena and fight.
2. If you are running low on HP you can go back to your castle and heals your injuries there for 2 turns.
3. If you don't and you were killed, your hero will be respawned after 4 turns, and your team's lifestone will be damaged. Damage = your current level, while lifestone has 100 HP.
4. Heroes that are in the arena gains 1 EXP per turn. They will eventually gain level and become stronger.
5. If there are no heroes in the arena the enemy can attack your lifestone directly.
6. If the lifestone is destroyed, the team has lost.
Each time your hero gain a level he will:
1. become stronger, HP, MP, and ATK increased.
2. learn skills OR boost HP/MP and ATK.
Higher level skills will be available in late levels, but you have to choose which skill you want to learn/improve.
The 4th skill is the 'Main Skill' of a hero, which usually are very strong or useful.
So in this 1st round I want a 3 VS 3 game.
If you want to join the game please select a team (West or East), and select a class:
1. Warrior
2. Druid
3. Fletcher
The classes affects your attribute points and skills.
I haven't tested it so it may not balanced but lets just try it out
Players:
- Leo G: Warrior
- DrDeath: Warrior
Each turn takes a week, so you must come back once a week to send me a PM about what action you will do. (The turn ended on each Sunday, so you must PM me on Saturday or even before)
I will explain more as the game started.Actions (you can choose 1 for each turn):
1. Go into the arena (you will gain exp only when you are in the arena)
2. Go out from the arena (makes you invulnerable and enables you to heal HP and MP)
3. Heal to full HP (requires: You are already out of arena)
4. Attack (requires: You are already in the arena)
5. Spell (requires: You are already in the arena, except defensive spells (self-targeted))
If the game is good I will add some buyable items and recipes, and add more classes to the game, to make the game variable each time it is played.