I thought of a game (still LF2).
Rules:
1. Use Davis
2. Fight in HK
3. You must have been on the top of the screen after you stop blinking (means press up when the game started)
4. When fighing you can only use these buttons: Up, Left, Right, Attack, Defend
5. You are not allowed to perform any attack else than punches (Special moves are not allowed)
6. You are not allowed to run (>>) Only walk (>) are allowed.
7. LAGS REQUIRED - the skill needed in this game can only be applied in lag fights.
Why did I make a very stupid game?
. This requires skill too. Perhaps you can apply this skill in real battles.
When you punch and you missed, and your opponent is in front of you, he can counter your punch with punch and win (needs timing).
Means that the skill can only be applied in low speed games (lag)
You must determine when your punch will hit your enemy and when it will miss, according to the distance to your opponent.
Why we use Davis?
Because his punch give a very quick damage, but takes average time to pull back his punch. Means that, if he misses, it is more likely that his opponent can counter with punch.
Why are jumping and running not allowed?
To prevent someone from running away. With these rules, if you keep avoiding your opponent's punch by going back, you will finally get cornered, which is a great disadvantage.
*I haven't tried this stupid game with anyone ^^ but I tried it on 6 FPS (left hand vs right hand ==a ) and the counters really worked. Sometimes you got too close so the one to punch first wins, but if there is a little distance the one to punch first can be countered.
PS: Someone wanna try with me?
. Funny and stupid game. btw even Dennis, John, or Deep who have long ranged punches can be countered by short ranged punches such as Firen's. Louis cannot counter Davis'. When timed perfectly, both will take damage and Davis will get the 3rd punch first. By the way, LouisEX is the only fighter who has the punch which cannot be countered with punch (when played well of course).