Kevin Lv.2 Brigadier General
Posts : 708 Join date : 2009-09-28 Age : 30 Location : Jakarta, Indonesia
Fighter's Profile Fighting Rank: Elite Fighter Level: (3/10) Medals: | G: 2 | S: 0 | B: 0 |
| Subject: Please reply - about LFCG Standard Fighting Rules Mon Jan 04, 2010 5:23 am | |
| Please reply here 1) Davis' Dragon Punch (D^A) is very strong and fast, and the first frames are without body itr oO . Should it has a limit? Like 2 or 3 times per battle (I always do it 2 max, usually only use it once, except if i'm playing against a very good player that I'm sure I will lose i use twice) 2) John's Barrier can be used to attack, but can also be used to hide and spam moves. Should it also limited? Like 3 times per battle, or only once but if the barrier or the rod hit immediately it doesn't count. 3) Rudolf's Clone & Dissapear, both must be limited. Problem is, will we limit it to one clone AND one dissapear, or only clone OR one dissapear? Please give your opinion about these things, and post your reason so we can understand your thinking This will affect our standard fighting rules | |
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LeoGautama Lv.3 Staff Sergeant
Posts : 140 Join date : 2009-09-28 Age : 26 Location : Jakarta, Indonesia, Asia.
Fighter's Profile Fighting Rank: Common Fighter Level: (7/10) Medals: | G: 0 | S: 0 | B: 0 |
| Subject: Re: Please reply - about LFCG Standard Fighting Rules Mon Jan 04, 2010 6:07 am | |
| - Kevin wrote:
- Please reply here
1) Davis' Dragon Punch (D^A) is very strong and fast, and the first frames are without body itr oO . Should it has a limit? Like 2 or 3 times per battle (I always do it 2 max, usually only use it once, except if i'm playing against a very good player that I'm sure I will lose i use twice)
i agree - Kevin wrote:
2) John's Barrier can be used to attack, but can also be used to hide and spam moves. Should it also limited? Like 3 times per battle, or only once but if the barrier or the rod hit immediately it doesn't count.
this is good, but it's hard to count, maybe there should be a judge to determine if one player is too spamming or using john's D>J too much.. - Kevin wrote:
3) Rudolf's Clone & Dissapear, both must be limited. Problem is, will we limit it to one clone AND one dissapear, or only clone OR one dissapear?
i think one each | |
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Dr.Death Lv.3 Second Lieutenant
Posts : 306 Join date : 2009-09-28
Fighter's Profile Fighting Rank: Common Fighter Level: (8/10) Medals: | G: 0 | S: 0 | B: 0 |
| Subject: Re: Please reply - about LFCG Standard Fighting Rules Wed Jan 06, 2010 5:49 am | |
| I would make only 2 DP'S and in my opinion it should be allowed to make many shields but not more then two at one time.And you mustn'T hide behind shields because that's silly.i Often make one shield but jump away and don'T hide there.I would make only one healing and only one clone or dissapear. | |
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| Subject: Re: Please reply - about LFCG Standard Fighting Rules | |
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