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 Please reply - about LFCG Standard Fighting Rules

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Kevin
Lv.2 Brigadier General
Lv.2 Brigadier General
Kevin


Posts : 708
Join date : 2009-09-28
Age : 30
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PostSubject: Please reply - about LFCG Standard Fighting Rules   Please reply - about LFCG Standard Fighting Rules EmptyMon Jan 04, 2010 5:23 am

Please reply here
1) Davis' Dragon Punch (D^A) is very strong and fast, and the first frames are without body itr oO .
Should it has a limit? Like 2 or 3 times per battle (I always do it 2 max, usually only use it once, except if i'm playing against a very good player that I'm sure I will lose Razz i use twice)

2) John's Barrier can be used to attack, but can also be used to hide and spam moves. Should it also limited? Like 3 times per battle, or only once but if the barrier or the rod hit immediately it doesn't count.

3) Rudolf's Clone & Dissapear, both must be limited. Problem is, will we limit it to one clone AND one dissapear, or only clone OR one dissapear?


Please give your opinion about these things, and post your reason so we can understand your thinking
This will affect our standard fighting rules Smile
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LeoGautama
Lv.3 Staff Sergeant
Lv.3 Staff Sergeant
LeoGautama


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PostSubject: Re: Please reply - about LFCG Standard Fighting Rules   Please reply - about LFCG Standard Fighting Rules EmptyMon Jan 04, 2010 6:07 am

Kevin wrote:
Please reply here
1) Davis' Dragon Punch (D^A) is very strong and fast, and the first frames are without body itr oO .
Should it has a limit? Like 2 or 3 times per battle (I always do it 2 max, usually only use it once, except if i'm playing against a very good player that I'm sure I will lose Razz i use twice)
i agree Hmm

Kevin wrote:

2) John's Barrier can be used to attack, but can also be used to hide and spam moves. Should it also limited? Like 3 times per battle, or only once but if the barrier or the rod hit immediately it doesn't count.
this is good, but it's hard to count, maybe there should be a judge to determine if one player is too spamming or using john's D>J too much..

Kevin wrote:

3) Rudolf's Clone & Dissapear, both must be limited. Problem is, will we limit it to one clone AND one dissapear, or only clone OR one dissapear?
i think one each OK
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Dr.Death
Lv.3 Second Lieutenant
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PostSubject: Re: Please reply - about LFCG Standard Fighting Rules   Please reply - about LFCG Standard Fighting Rules EmptyWed Jan 06, 2010 5:49 am

I would make only 2 DP'S and in my opinion it should be allowed to make many shields but not more then two at one time.And you mustn'T hide behind shields because that's silly.i Often make one shield but jump away and don'T hide there.I would make only one healing and only one clone or dissapear.
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